v0.1.10
Plug Priority » Devlog
- changed speed of bulb dimming and brightening
- gave each cable a unique color, alternating between red and white, this makes it clearer how the cables are connected
- by default, the scaling method is now hidden on Quest 2 due to incompatibility outside of the Forward+ Renderer
- changed dynamic light toggle to only turn off shadows, not the actual light sources (this caused the environment to get darker overall, which looked bad)
- fixed sunlight being part of the lightmap, causing a weird graphical artifact where the sunlight hits
- slightly lowered the ceiling light to no longer cast a sharp shadow on the wall
- glow is enabled by default
Files
Plug Priority (Windows) 120 MB
Nov 15, 2024
Plug Priority (Linux) 103 MB
Nov 15, 2024
Plug Priority (Meta Quest) 79 MB
Nov 15, 2024
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Plug Priority
Connect your neighborhoods telephones via your Switchboard!
Status | In development |
Author | Pixel Brush |
Genre | Action |
Tags | 3D, Casual, First-Person, Godot, Indie, Low-poly, Short, Singleplayer, Virtual Reality (VR) |
Languages | English |
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